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Desert Island STEM Challenge Set of 5 Activities

$9.50

A shipwreck, a desert island, and one survivor… Can your students help him get back to civilization? The Great Desert Island STEM Challenge includes 5 full-planned activities that students must complete to beat nature and help him find his way home.

➡️ View on TpT: The Great Desert Island STEM Challenge

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The Great Desert Island STEM Challenge

If your students enjoy doing STEM activities, they will LOVE this set of 5 fully-planned challenges!

All five STEM challenges center around the story of a shipwrecked traveler stranded on a deserted island. After watching an introductory “movie trailer” and hearing the story of the shipwreck, students will read five of the traveler’s diary entries. Each entry will challenge them to design and build something to help him survive and get back to civilization!

These STEM challenges require minimal prep and a whole lot of scientific fun! Each activity uses common materials that you probably already have in your classroom or can easily acquire.

 

What STEM challenges are included?

  • Island Architect: Construct A Hut

  • Crocodile Crossing: Build A Bridge

  • Message In A Bottle: Waterproof Container

  • Pirate Defense: Coconut Catapult

  • Float Your Boat: Raft Design

 

These STEM challenges use common materials that you probably already have in your classroom. They incorporate concepts of linear measurement, weight measurement, area, force and motion, properties of shapes, simple machines, and scientific process.

 

Each challenge includes:

  • teacher instructions

  • student challenge sheet

  • planning and design pages

  • scoring rubric

 

There is also a set of team member role cards, design process cards, a master score sheet to find out which group is the most successful at helping the explorers, and associated NGSS standards.

The file includes both standard and metric versions.

The intro video is included in the file but can also quickly be viewed online here: Great Desert Island Video Introduction

 

EASY TO USE!

These STEM challenges are fully planned out making it easy to get started. They are also highly engaging because students are involved in solving a real-life problem.

❤️ “I use this as a STEM club activity. I love how it is broken into challenges. That in itself makes it paced and planned for my students – they are finally not rushing to just produce – they are actually following the scientific method!!!! Thank you!” – Kelly S.

❤️ “Fantastic Unit, especially as a newby to STEM. Provides clear opportunities for group work, great rubrics and explicit STEM focus and procedures, and an awesome way to engage and enthuse the students! Thank you.” – Penny

❤️ “Students were thrilled with this project and how exciting it was! Highly recommend using this in your STEM classroom! This very easily walks you through the process of problem based thinking as well!” – Kellie

Additional information

Grade Level

4th, 5th, 6th

Pages

81

Resource Type

Activity

File Type

PDF

Preview

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FAQ

How long does each challenge take to complete?

This somewhat depends on the age of your students. I have found that the older students spend more time brainstorming and really planning their designs. They are also more careful when building and testing. Each challenge includes reading part of the storyline. This may take 5 minutes or 15, depending on if your students engage in conversation about it. Then students will need to brainstorm, plan, and collect their materials. The actual building and testing portion of the challenges usually takes about an hour. If you want your students to go back and make improvements to their designs, that will add more time. Overall, I would plan on using two class periods to complete each challenge from start to finish.

 

Why don’t you list specific quantities for each material?

It is important to remember that STEM is a process that requires brainstorming, hypothesizing, planning, designing, and testing. If you tell students how much to use of certain items, they will use exactly that much. This completely defeats the purpose of STEM and turns it into doing a craft. We want students to think about what would work best to meet their goal. When you tell them exactly what to use and how much, you’re doing the thinking for them. You can certainly limit how much students can take of each material. The challenges are very flexible. They include a list of suggested materials and note which ones are actually required. You can eliminate, limit, or add any other materials you like.

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